It's not a direct answer but maybe it will help someone: When I had already installed sdk manager in sdk/tools/bin but sdkmanager command did not work I've added these lines to .bash_profile and it started works good:
Download Android Sdk Manager For Mac
The Android software development kit (SDK) includes different components, including SDK Tools, Build Tools, and Platform Tools. The SDK Tools primarily includes the stock Android emulator, hierarchy viewer, SDK manager, and ProGuard. The Build Tools primarily include aapt (Android packaging tool to create .APK), dx (Android tool that converts .java files to .dex files). Platform Tools include the Android debug shell, sqlite3 and Systrace.
You will need to download the Android SDK without Android Studio bundled. Go to Android SDK and navigate to the SDK Tools Only section. Copy the URL for the download that's appropriate for your build machine OS.
Extract the file you downloaded above into a folder named Android on the root of your C drive (Windows) or into your Home folder (Mac, Linux). You might notice a few things are missing if you've ever downloaded the command line tools before as the tools and platform-tools folders are missing. That's OK; we're about to get them using the included SDK manager.
Open the bin folder in the extracted download and find the SDK manager executable file. It may look like a terminal or shell command, but it will open a GUI as long as you have Java installed correctly.
In the SDK manager, you'll choose to install Android SDK Tools and Android SDK Platform-Tools. If you're using Windows, you'll also want to install the Google USB Driver, and if you plan on building AOSP from the source, you may want to install the Android SDK Build-Tools.
The Xamarin Android SDK Manager (installed as part of the Mobiledevelopment with .NET workload) helps you download the latest Androidcomponents that you need for developing your Xamarin.Android app. Itreplaces Google's standalone SDK Manager, which has been deprecated.
Click Accept if you accept the Terms and Conditions. At the bottomof the window, a progress bar indicates download and installationprogress. After the installation completes, the Tools tab will showthat the selected tools and extras were installed.
Notice that the number of components to install appears next to theApply Changes button. After you click the Apply Changes button,you will see the License Acceptance screen as shown earlier.Click Accept if you accept the Terms and Conditions. You may seethis dialog more than one time when there are multiple components toinstall. At the bottom of the window, a progress bar will indicatedownload and installation progress. When the download and installationprocess completes (this can take many minutes, depending on how manycomponents need to be downloaded), the added components are marked witha checkmark and listed as Installed.
By default, the Android SDK Manager downloads platform components andtools from a Microsoft-managed repository. If you need access toexperimental alpha/beta platforms and tools that are not yet availablein the Microsoft repository, you can switch the SDK Manager to useGoogle's repository. To make this switch, click the gear icon in thelower right-hand corner and select Repository > Google(Unsupported):
The topics in this section explain how to install and configureXamarin.Android to work with Visual Studio on Windows and macOS, how touse the Android SDK Manager to download and install Android SDK toolsand components that are required for building and testing your app, howto configure the Android emulator for debugging, and how to connect aphysical Android device to your development computer for debugging andfinal testing your app.
Visual Studio includes an Android SDK Manager that replaces Google'sstandalone Android SDK Manager. This article explains how to use the SDKManager to download Android SDK tools, platforms, and other componentsthat you need for developing Xamarin.Android apps.
If you select a target API version newer than the latest installed version, the Unity Android SDK Updater can automatically download and install the new version. Unity displays a prompt and you can choose to either:
Important: On Windows, if you installed the Unity Editor in the default folder (/Program Files/), you must run the sdkmanager with elevated privilege (Run as Administrator) to perform the update.
If you did not use the archive, Flutter will download necessary development binaries as theyare needed (if you used the archive, they are included in the download). You may wish topre-download these development binaries (for example, you may wish to do this when settingup hermetic build environments, or if you only have intermittent network availability). Todo so, run the following command:
For example, when installed from GitHub (as opposed to from a prepackaged archive), the Flutter tool will download the Dart SDK from Google servers immediately when first run, as it is used to execute the flutter tool itself. This will also occur when Flutter is upgraded (e.g. by running the flutter upgrade command).
Start installation of Xamarin iOS & Mac on the Environment page of JetBrains Rider settings Ctrl+Alt+S and follow the installation wizard. This way JetBrains Rider will automatically download and install JetBrains Xamarin SDK for iOS & Mac.
Start installation of Xamarin Android on the Environment page of JetBrains Rider settings Ctrl+Alt+S and follow the installation wizard. This way JetBrains Rider will automatically download and install JetBrains Xamarin SDK for Android.
Other package managers are available, but the version of Gradle distributed by them is not controlled by Gradle, Inc. Linux package managers may distribute a modified version of Gradle that is incompatible or incomplete when compared to the official version (available from SDKMAN! or below).
Open a second File Explorer window and go to the directory where the Gradle distribution was downloaded. Double-click the ZIP archive to expose the content. Drag the content folder gradle-7.6 to your newly created C:\Gradle folder.
If you prefer to use a different IDE or run the tools from thecommand line or with build scripts, you can instead download the stand-alone Android SDK Tools.These packages provide the basic SDK tools for app development, without an IDE.Also see the SDK tools release notes.
SDK stands for software development kit or devkit for short. The Android SDK consists of an emulator, development tools, sample projects with source code, and the required libraries to build Android applications. The Android SDK Manager, manages various Android SDK versions, tools, and various other useful packages that you can select and download, to keep your development environment up-to-date.
This page describes how to download the Dart SDK.The Dart SDK has the libraries and command-line tools that you need to developDart command-line, server, and non-Flutter web apps.For details, see the Dart SDK overview.
As the following instructions show,you can use a package managerto easily install and update a stable channel Dart SDK.Alternatively, you canbuild the SDK from source,grab a Dart Docker image, orinstall from any release channel bydownloading the SDK as a zip file.
Dart tools may send usage metrics and crash reports to Google.By downloading the Dart SDK, you agree to theGoogle Terms of Service.Note: The Google Privacy Policydescribes how data is handled in this service.
You can get stable channel releases usingthe instructions above, or you canget stable, beta, or dev channel releasesusing a package manager or Dart Docker image, orby downloading the SDK as a zip file.
The Android SDK is composed of modular packages that you can download separately using the Android SDK Manager. For example, when the SDK Tools are updated or a new version of the Android platform is released, you can use the SDK Manager to quickly download them to your environment. Simply follow the procedures described in Adding Platforms and Packages. 2ff7e9595c
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